Search found 25 matches

by jlunddk
Sun Nov 15, 2015 10:54 am
Forum: FlyTampa-Corfu
Topic: AI cars speeding?
Replies: 3
Views: 1575

Re: AI cars speeding?

Sorry about removing the first question bout the default airport vehicles, I just realized that it is an option in the settings, so that one's solved :-) And yes it's the default car traffic I mean, and because of that it's not a FlyTampa "error" so I shouldn't even have asked it here. (unless you h...
by jlunddk
Sun Nov 15, 2015 10:24 am
Forum: FlyTampa-Corfu
Topic: AI cars speeding?
Replies: 3
Views: 1575

AI cars speeding?

All cars on the roads seems to be speeding, is there a way to slow them down?
by jlunddk
Wed Nov 04, 2015 7:02 pm
Forum: FlyTampa-StMaarten
Topic: FT and default scenery
Replies: 2
Views: 990

Re: FT and default scenery

Thank you, that did the trick. :-) And again, what a fantastic scenery of my favorite Island you have made. :)
by jlunddk
Wed Nov 04, 2015 7:04 am
Forum: FlyTampa-StMaarten
Topic: FT and default scenery
Replies: 2
Views: 990

FT and default scenery

I just bought St.Maarten 1,8, and wow what a beautiful scenery. I like how you listened to your customers and updated it with the new bridge, Caravanseri hotel etc. I just wondered if it's meant to be used with ie. ORBX global, because with the default scenery in FSX SE, the whole Island is filled w...
by jlunddk
Sat Apr 04, 2015 9:03 am
Forum: FlyTampa-Copenhagen
Topic: Copenhagen and FSX SE
Replies: 3
Views: 1097

Re: Copenhagen and FSX SE

Thank you Kevin. Let's hope they find a way to make vistamare compatible with SE, so we can have animated ground traffic. I think that the traffic just add that little extra to airports to make them come alive.
by jlunddk
Fri Apr 03, 2015 8:08 pm
Forum: FlyTampa-Copenhagen
Topic: Copenhagen and FSX SE
Replies: 3
Views: 1097

Copenhagen and FSX SE

Just to be sure before I buy this one, is it compatible with FSX Steam?
by jlunddk
Mon Sep 15, 2014 12:07 pm
Forum: FlyTampa-StMaarten
Topic: St.Maarten rebooted?
Replies: 1
Views: 1280

St.Maarten rebooted?

I asked this question in another thread, but I guess the team has missed it :-) So, is there any chance of a St.Maarten rebooted, since a lot of things has changed on the Island since the scenery came out. Just to mention a few of the things: A new runway turnaround and GA Parking at RW28 The new Br...
by jlunddk
Mon Aug 11, 2014 5:40 pm
Forum: FlyTampa-StMaarten
Topic: St Maarten Screenshots
Replies: 108
Views: 132983

Re: St Maarten Version 1.7 (FSX & P3D2)

Is there any chance that you will make a St.Marten rebooted? With all the changes that has been made to the runway extension (new markings), heliports and a new general parking at the end of RW 28, the new bridge, the caravanserei hotel and lots of other hotels, buildings outside the airport coverag...
by jlunddk
Mon Jan 28, 2013 9:04 am
Forum: General Discussion
Topic: St.Maarten rebooted
Replies: 3
Views: 1301

Re: St.Maarten rebooted

As I'm going there again in June, I would very much like the rebooted version before then so I can enjoy my favorite airport in all it's splendor.
No, just kidding :-) I can live with 2014, as long as I know it's in "the works".
by jlunddk
Sun Jan 27, 2013 1:32 pm
Forum: General Discussion
Topic: St.Maarten rebooted
Replies: 3
Views: 1301

Re: St.Maarten rebooted

Anyone?
by jlunddk
Thu Jan 24, 2013 6:46 am
Forum: General Discussion
Topic: St.Maarten rebooted
Replies: 3
Views: 1301

St.Maarten rebooted

Is there any chance that there will be an updated version of St.Maarten? I have been there twice and there's really a lot that have changed since you made it. ie the old terminal buildings are gone, a lot of buildings around the airport, a new bridge is being built, two major turist attractions are ...