Search found 91 matches

by Ruahrc
Sun Jan 15, 2006 6:59 pm
Forum: General Discussion
Topic: Scenery Request.
Replies: 3
Views: 1414

Yeah the Imaginesim KDEN is pretty good actually. I hardly experience much slowdown from it even with heavy traffic. The freeware one from avsim is great too! I used that prior to buying the IS one. It runs super fast also, no slowdown at all!

Ruahrc
by Ruahrc
Sat Jan 14, 2006 2:34 am
Forum: FlyTampa-San Diego
Topic: FSGenesis fix (unofficial beta) updated.
Replies: 18
Views: 17441

I have found a partial solution to the floating carpark texture. Basically I modified the offending ground texture's alpha channel such that it is now completely transparent (and won't show). The downside is that a section of the ground texture (the section that was previously floating) is now just ...
by Ruahrc
Sat Jan 14, 2006 2:00 am
Forum: General Discussion
Topic: Any Chance for LOWI?
Replies: 4
Views: 2165

Is the FSQuality one the "Austrian Airports" series? Geddy_2112's also right- Aerosoft's German Airports 1 package has LOWI in it. I had such great fun flying into LOWI's approach I bought the package just for LOWI hehe. It's pretty good too. Not quite FlyTampa quality but it's pretty good for scene...
by Ruahrc
Sat Dec 31, 2005 11:43 pm
Forum: General Discussion
Topic: Payware scenery attempts
Replies: 8
Views: 4157

IIRC, Imaginesim's products are distributed with the Flight1 wrapper. This means that if you don't like it or find it unusable you have 30 days to get a refund on the product. So you've still got time! OTOH, I found the ImagineSim KDEN to run pretty well on my computer. I agree it does not look near...
by Ruahrc
Wed Nov 16, 2005 4:04 pm
Forum: General Discussion
Topic: Scenery package Aruba, Bonaire, Curacao and Sint Maarten
Replies: 4
Views: 2107

Yes the Flight1 scenery is a little old but I still love it. Beautiful "character" rendering of the west indies. I only have 1 big problem with it and that is that it uses horrible mesh, and is not currently compatible with 3rd party mesh like FSGenesis. I know it's a big job to fix it but I hope Ch...
by Ruahrc
Sun Oct 23, 2005 6:34 pm
Forum: FlyTampa-San Francisco
Topic: GATE A2
Replies: 10
Views: 6740

You must have gotten lucky since I have parking codes in all of my user A/C and I never get directed to the right gates... PS putting XXX in front of the gate you want has no effect. All you need to do is to change the radius to a small value (1m, 3m etc) and also make sure your user aircraft has an...
by Ruahrc
Sun Sep 25, 2005 2:56 am
Forum: FlyTampa-Midway
Topic: To Martin:
Replies: 6
Views: 3369

Have you tried removing the KMDW entry from the AP******.bgl file and seeing if that solves it? Just a thought. Don't know if it can be made a commercial solution as it would involve decompiling the MS bgl and editing it- then recompiling. But if it's a free patch then maybe it is ok??

Ruahrc
by Ruahrc
Sat Sep 17, 2005 2:53 pm
Forum: FlyTampa-Miami
Topic: Miami Version 1.6
Replies: 32
Views: 53415

Since I obtained my FlyTampa-Miami scenery from the Aerosoft U.S. Airports 1 CD Product it was not originally installed in the standard FT location. What I did was move it to a new location (...\Addon Scenery\FlyTampa-Miami\) and then went into the windows registry and updated the entry there so tha...
by Ruahrc
Mon Sep 12, 2005 12:40 am
Forum: FlyTampa-Miami
Topic: FlyTampa Miami misaligned to real-world location?
Replies: 8
Views: 4726

Thanks tjsynkral that explains it perfectly. I knew that airports of quality such as FlyTampa would be very unlikely canidates for real-world misalignment! There must be some solution for UT via excludes. Otherwise it's not that big a deal since the lights actually dissapear as you get near them and...
by Ruahrc
Sat Sep 10, 2005 9:39 pm
Forum: FlyTampa-Miami
Topic: FlyTampa Miami misaligned to real-world location?
Replies: 8
Views: 4726

I see- the MS photo must be a little misaligned then? That's not unheard of, since they are probably aligning it to the rest of the default scenery. BTW I do have the Miami aerial photo above the UT entry in my scenery database. The UT roads will become hidden but the UT night lights will still show...
by Ruahrc
Sat Sep 10, 2005 4:11 am
Forum: FlyTampa-Miami
Topic: FlyTampa Miami misaligned to real-world location?
Replies: 8
Views: 4726

FlyTampa Miami misaligned to real-world location?

I have Ultimate Terrain USA and aso FT-Miami. I recently installed the v1.6 patch and noticed that I had some UT street lights (from streets) running over the airport runways. There is must some kind of misalignment going on here- be it UT's road data or FlyTampa's airport scenery. I was wondering i...
by Ruahrc
Sat Sep 10, 2005 4:01 am
Forum: FlyTampa-Seattle
Topic: First night flight
Replies: 1
Views: 1766

If I recall correctly some of the default microsoft nighttime textures are smaller than their daytime counterparts. For example, daytime autogen textures (trees and buildings) are 1024x1024, while at night they are lower, 256x256 or 512x512. I think similar reductions in texture quality are around t...
by Ruahrc
Wed Sep 07, 2005 4:13 pm
Forum: FlyTampa-Miami
Topic: Miami Version 1.6
Replies: 32
Views: 53415

Update- I removed the files conc2_gates, conc2_static, and conc2_detail.bgl and the anomaly dissapeared. I'll check around and see if anything else looks awry but I think that was the only thing.

Ruahrc
by Ruahrc
Wed Sep 07, 2005 4:02 pm
Forum: FlyTampa-Miami
Topic: Miami Version 1.6
Replies: 32
Views: 53415

Floating jetways

I installed the Miami v1.6 patch and the jetways at Concourse B (I think it's concourse B cause it's missing) are still there- floating in space. Are these fetways in a bgl that I can simply delete or did something go wrong with the patch install? BTW when I ran the patch .exe it created a new folde...