Search found 9 matches
- Sat Jul 28, 2018 3:37 pm
- Forum: FlyTampa-Boston-Rebooted
- Topic: SODE jetways at A20 and A21 too short?
- Replies: 8
- Views: 5917
Re: SODE jetways at A20 and A21 too short?
Hi George, at least for the B gates it worked perfectly. Thanks for the updated files.
- Mon Jul 23, 2018 9:38 pm
- Forum: FlyTampa-Boston-Rebooted
- Topic: SODE jetways at A20 and A21 too short?
- Replies: 8
- Views: 5917
Re: SODE jetways at A20 and A21 too short?
I just wanted to add onto this that B25 is unreachable and am guessing that B24 might be tough as well. Could these gates be checked please?
- Sat Jun 23, 2018 4:33 pm
- Forum: FlyTampa-Boston-Rebooted
- Topic: Autogen on approach to 4R
- Replies: 5
- Views: 4088
Autogen on approach to 4R
Hi, I'm really enjoying this scenery but noticed a slight loss of autogen on approach to runway 4R. This is with using US Cities Boston. I checked with them and they suggested deactivating KBOS to check, which I did and noticed with it deactivated the autogen appeared. Upon reactivating, the autogen...
- Sun Feb 09, 2014 4:36 pm
- Forum: FlyTampa-Tampa-Rebooted
- Topic: Lots of Problem With DX10 Scenery Fixer and Tampa 2.2
- Replies: 31
- Views: 30848
Re: Lots of Problem With DX10 Scenery Fixer and Tampa 2.2
It was a flop until recently but is now a valid option especially for those who I like to run at high settings. It provides considerable memory headroom and I find it fairly good in terms of overall performance. It's not that I would expect a total rewrite of the airport for DX10 as that's not neede...
- Sat Feb 08, 2014 10:13 am
- Forum: FlyTampa-Tampa-Rebooted
- Topic: Lots of Problem With DX10 Scenery Fixer and Tampa 2.2
- Replies: 31
- Views: 30848
Re: Lots of Problem With DX10 Scenery Fixer and Tampa 2.2
Sorry to bother again, but is there going to be any support for this? I like this airport and I think the representation is very good and hope that the runway lighting issue is an easy fix.
- Mon Jan 27, 2014 5:06 pm
- Forum: FlyTampa-Tampa-Rebooted
- Topic: Lots of Problem With DX10 Scenery Fixer and Tampa 2.2
- Replies: 31
- Views: 30848
Re: Lots of Problem With DX10 Scenery Fixer and Tampa 2.2
I've done all that and still have the same problem. On the ground it's ok for the most part but on approach and landing the boxes are still there. The only temp fix would be to turn off all of the runway and approach lighting but it's not a great solution.
- Sun Jun 30, 2013 7:17 pm
- Forum: General Discussion
- Topic: Future airports
- Replies: 6
- Views: 4649
Re: Future airports
Speedbird, head over to the FSDT forums. They're considering doing SEA next year and I'm sure you can convince them if you're really that wrapped up over it.
- Tue Jan 22, 2013 6:08 pm
- Forum: FlyTampa-Montreal
- Topic: What's next for the best...
- Replies: 77
- Views: 83697
Re: What's next for the best...
Sad about Seattle but as has been said that area is one of the top 3 worst performing areas in FSX and that's before you add things onto it. I agree that CYYZ would be a great choice and is in a solidly performing area given that it's basically flat.
- Mon Jan 21, 2013 9:52 pm
- Forum: FlyTampa-Montreal
- Topic: What's next for the best...
- Replies: 77
- Views: 83697
Re: What's next for the best...
I think KSEA can be done but given the experience with CYVR I would suggest looking into DX10 again. I run CYVR with 4096 building textures although lower settings for the shadows and the ground and that's with the NGX, REX, ORBX, Vancouver V3, UT2 Jet Airliner traffic at 100%, and max autogen and I...