Search found 10 matches

by Wonderboy
Tue Jun 29, 2021 12:00 am
Forum: FlyTampa-Copenhagen
Topic: v2.3 no wet surfaces in P3D v5.2
Replies: 4
Views: 2402

Re: v2.3 no wet surfaces in P3D v5.2

George, thanks for your answer. At least now I understand why developers are ready to suffer with SODE, but do not use scripts. Well, I will seek a clear answer on the LM forum.
by Wonderboy
Mon Jun 28, 2021 12:19 pm
Forum: FlyTampa-Copenhagen
Topic: v2.3 no wet surfaces in P3D v5.2
Replies: 4
Views: 2402

Re: v2.3 no wet surfaces in P3D v5.2

Ok, as far as I understand, no one is interested in all other platforms except MSFS, or creative impotence has gone so far that all that remains is to chew snot and blow bubbles. How do I request a refund?
by Wonderboy
Mon Jun 28, 2021 1:27 am
Forum: FlyTampa-Copenhagen
Topic: v2.3 no wet surfaces in P3D v5.2
Replies: 4
Views: 2402

Re: v2.3 no wet surfaces in P3D v5.2

Anybody?
by Wonderboy
Fri Jun 25, 2021 2:13 pm
Forum: FlyTampa-Copenhagen
Topic: v2.3 no wet surfaces in P3D v5.2
Replies: 4
Views: 2402

v2.3 no wet surfaces in P3D v5.2

In this topic the user has already encountered a similar problem, just like me on another port. It looks like a problem with the combination "T:AlbedoTexture + O:Weather.AmbientPrecipState". Once you remove the PBR material from the material properties and switch to diffuse texture control...
by Wonderboy
Fri Jun 25, 2021 1:30 pm
Forum: General Discussion
Topic: SLOW download
Replies: 14
Views: 10541

Re: SLOW download

UARNET
by Wonderboy
Fri Jun 25, 2021 12:36 pm
Forum: General Discussion
Topic: SLOW download
Replies: 14
Views: 10541

Re: SLOW download

Not only, unfortunately. I am now trying to download EKCH, this is already the third attempt, the first two ended in error. Two hours of wasted time. Geographically I am on the territory of Ukraine.
by Wonderboy
Fri Jun 25, 2021 12:17 pm
Forum: General Discussion
Topic: SLOW download
Replies: 14
Views: 10541

Re: SLOW download

Gentlemen, why don't you change providers for your servers? The situation when users are forced to use paid VPN to download a newly purchased port is absurd. At the same time, at the end slow download you can see an error.
by Wonderboy
Wed May 16, 2018 1:59 pm
Forum: FlyTampa-KaiTak
Topic: Future Kai-Tak for P3D 4.2 and ->
Replies: 4
Views: 5004

Re: Future Kai-Tak for P3D 4.2 and ->

N90831 wrote:Excuse me but I don't understand your post.
1. Invisible wall in scenery. On stock P3D4, v3.
2. Autogen errors ( Read Kai-Tak topic on this forum ) Solution = no static aircraft
3. If recompile BGL in ModelConverterX for P3D4 - improved performance

All Ok?
by Wonderboy
Thu May 03, 2018 12:12 pm
Forum: FlyTampa-KaiTak
Topic: Future Kai-Tak for P3D 4.2 and ->
Replies: 4
Views: 5004

Re: Future Kai-Tak for P3D 4.2 and ->

Will you fix the invisible wall?
kaitak.png
kaitak.png (1.46 MiB) Viewed 5003 times
by Wonderboy
Thu May 03, 2018 12:09 pm
Forum: FlyTampa-KaiTak
Topic: Future Kai-Tak for P3D 4.2 and ->
Replies: 4
Views: 5004

Future Kai-Tak for P3D 4.2 and ->

Hello. I want buy an airport, but I want to know whether its further development.
Do you plan to fix autogen errors? So that at the same time static aircraft remain?