Search found 5301 matches

by martin[flytampa]
Sun Jan 19, 2025 10:40 am
Forum: FlyTampa-Toronto
Topic: Files failed to scan issue after updating to 1.4.0 (MSFS2020)
Replies: 2
Views: 2563

Re: Files failed to scan issue after updating to 1.4.0 (MSFS2020)

Please try the following:

Go to the Downloader page Orbx Central and click "Clear" for your files. If you made a backup, temporarily remove it from its folder. Then run Verify files again.
by martin[flytampa]
Fri Jan 03, 2025 8:45 am
Forum: FlyTampa-Copenhagen
Topic: Weird artifact at EKCH(MSFS)
Replies: 2
Views: 1929

Re: Weird artifact at EKCH(MSFS)

Can you run the CYYZ installer again, make sure you have version 1.4 releassed on 1.1.25. See if that solves the problem at EKCH.
by martin[flytampa]
Thu Jan 02, 2025 12:41 am
Forum: FlyTampa-Toronto
Topic: Toronto MSFS V1.4 / 1.3 released
Replies: 44
Views: 51502

Re: Toronto MSFS V1.4 released

Please install version 1.4 again. The triangle marking slipped the last build when fixing the ground issues some users were having. Its fixed now.
by martin[flytampa]
Thu Jan 02, 2025 12:37 am
Forum: FlyTampa-StMaarten
Topic: Saba - Parking Issues (P3D v4.5)
Replies: 2
Views: 4291

Re: Saba - Parking Issues (P3D v4.5)

The airport hill itself has a hardening "platform" surface to it, so landing on it should be no problem. Spawning position and elevation is dictated by ADE files and the elevation is usually set by the first instance that FSX/P3D finds and loads. Thats why the dummy ADE is in /scenery/, to...
by martin[flytampa]
Wed Jan 01, 2025 2:59 pm
Forum: FlyTampa-Toronto
Topic: MSFS2024 Compatibility
Replies: 10
Views: 8907

Re: MSFS2024 Compatibility

iFlysimX wrote: Wed Jan 01, 2025 2:19 pm For some reason, there seems to be double the ground markings... Is that normal?
Try installing version 1.4, it should fix the issue. If you are on Orbx, version 1.4 should be out soon.
by martin[flytampa]
Wed Jan 01, 2025 9:58 am
Forum: FlyTampa-Toronto
Topic: Toronto Terminal Night Lighting
Replies: 2
Views: 1978

Re: Toronto Terminal Night Lighting

The way lighting works in MSFS we don't control when our night textures are applied, thats up to the Sim itself. We can make things always lit or use a day/night cycle, but when that switch occurs is out of our control.
by martin[flytampa]
Wed Jan 01, 2025 9:26 am
Forum: FlyTampa-Amsterdam
Topic: Triangle taxiway lights
Replies: 4
Views: 2980

Re: Triangle taxiway lights

Please reinstall version 1.3 of Toronto using the Universal installer and check with both CYYZ and EHAM in community folder, if lights are working at both airports.
by martin[flytampa]
Tue Dec 31, 2024 10:09 am
Forum: FlyTampa-Toronto
Topic: Toronto MSFS V1.4 / 1.3 released
Replies: 44
Views: 51502

Re: Toronto MSFS V1.3 released

Please reinstall version 1.3 using the Universal Installer (must download from Dreamhost US server, default selection).
See if everything with the ground, taxilight triangles, missing terminals etc is running well in 2024. Thanks
by martin[flytampa]
Tue Dec 31, 2024 9:19 am
Forum: FlyTampa-Toronto
Topic: Toronto MSFS V1.4 / 1.3 released
Replies: 44
Views: 51502

Re: Toronto MSFS V1.3 released

Barnes wrote: Tue Dec 31, 2024 7:32 am Out of curiosity, why would this appear as a problem for some and not others?
I have absolutely no idea why :)
I will do a new full compile for you to test soon.
by martin[flytampa]
Mon Dec 30, 2024 11:47 pm
Forum: FlyTampa-Toronto
Topic: Toronto MSFS V1.4 / 1.3 released
Replies: 44
Views: 51502

Re: Toronto MSFS V1.3 released

Please run the test again: download same link (modified file): https://www.flytampa.org/dwl/flytampa_toronto_modelLib.7z extract and overwrite the file in: /community/flytampa-toronto/scenery/global/ See if the double lines are gone everywhere around the airport. Also things like "static aircra...
by martin[flytampa]
Mon Dec 30, 2024 11:07 pm
Forum: FlyTampa-Toronto
Topic: Toronto MSFS V1.4 / 1.3 released
Replies: 44
Views: 51502

Re: Toronto MSFS V1.3 released

Here is what I am seeing in V1.3 with the replacement file. https://www.dropbox.com/scl/fi/vc9vuhmdd3kdrhpj9xboh/cyyz-3.jpg?rlkey=elhi8mhs0gdlwvcqbwd2xk7ou&st=zbl3hnkp&raw=1 Thanks for the test and screenshot. This area looks like expected now. I will go ahead and apply this to the rest and...
by martin[flytampa]
Mon Dec 30, 2024 7:00 pm
Forum: FlyTampa-Toronto
Topic: Toronto MSFS V1.4 / 1.3 released
Replies: 44
Views: 51502

Re: Toronto MSFS V1.3 released

Since I cannot replicate the issue and it only seems to affect some users, maybe you can help me test: download: https://www.flytampa.org/dwl/flytampa_toronto_modelLib.7z extract and overwrite the file in: /community/flytampa-toronto/scenery/global/ Look specifically at this area marked red, if it s...
by martin[flytampa]
Mon Dec 30, 2024 4:36 pm
Forum: FlyTampa-Toronto
Topic: Toronto MSFS V1.4 / 1.3 released
Replies: 44
Views: 51502

Re: Toronto MSFS V1.3 released

Thanks for the shots, those should help me track down the issue.
by martin[flytampa]
Mon Dec 30, 2024 4:04 pm
Forum: FlyTampa-Toronto
Topic: Toronto MSFS V1.4 / 1.3 released
Replies: 44
Views: 51502

Re: Toronto MSFS V1.3 released

You mean you only see the double lines in some areas? other areas render the pavement correctly? Can you check this and send a shot of some area you think looks ok. Also, is there some transition where it goes from showing double lines and not. What does the transition look like? And it is only on c...