Search found 7 matches
- Wed Sep 01, 2021 11:05 am
- Forum: FlyTampa-StMaarten
- Topic: Small Islands. No land textures
- Replies: 1
- Views: 4941
Re: Small Islands. No land textures
Disregard. It is caused by FTX Vector not FlyTampa problem.
- Tue Aug 31, 2021 3:10 pm
- Forum: FlyTampa-StMaarten
- Topic: Small Islands. No land textures
- Replies: 1
- Views: 4941
Small Islands. No land textures
After fresh install of FT Tampa in P3Dv45 and P3Dv5.2hf1 I get this:
Tks
Tks
- Mon Oct 30, 2017 10:14 am
- Forum: FlyTampa-Grenadines
- Topic: Manual Default.xml Autogen
- Replies: 3
- Views: 11648
- Mon Oct 30, 2017 10:11 am
- Forum: FlyTampa-Grenadines
- Topic: Autogen Issues after FTX_OLC install. A solution
- Replies: 5
- Views: 12668
Re: Autogen Issues after FTX_OLC install. A solution
Update and final solution (I think) Tks to nyfe for this info about code H. 1. If the flytampa autogen editor did its job, the proper entries would have been put in default.xml 2. The fly grenadines autogen puts its files startiing at <CODE>R</CODE> 3. In my case that is where they were (using P3Dv3...
- Thu Apr 13, 2017 6:10 pm
- Forum: FlyTampa-Grenadines
- Topic: Autogen Issues after FTX_OLC install. A solution
- Replies: 5
- Views: 12668
Autogen Issues after FTX_OLC install. A solution
If you have setup FT Grenadines correctly with autogen and your default.xml is not corrupt it is still possible that Autogen is not working. In my case, I have found the culprit to be the file: OLC_NA_REG.bgl located in the ORBX FTX_OLC Scenery folder. I have switched it off and my autogen is 100% o...
- Sat Apr 01, 2017 12:09 pm
- Forum: FlyTampa-StMaarten
- Topic: Issue With ORBX OpenLC NA
- Replies: 6
- Views: 7502
Re: Issue With ORBX OpenLC NA
A suggestion:
I just had a water polygon problem also at TNCM.
Many hours of analysis and reconfiguring did not help. Until I decided to clear up the shaders cache folder.
That did it. No more polygon problems.
Just my two cents.
I just had a water polygon problem also at TNCM.
Many hours of analysis and reconfiguring did not help. Until I decided to clear up the shaders cache folder.
That did it. No more polygon problems.
Just my two cents.
- Wed Oct 26, 2016 4:17 pm
- Forum: FlyTampa-Athens
- Topic: Athens city landclass mixup / flickering
- Replies: 2
- Views: 2791
Re: Athens city landclass mixup / flickering
I can confirm the workaround with no colateral visuals.
Tks Stillwater
Tks Stillwater
